[ui] AttributeEditor: Allow displaying attibute in corresponding viewport #2722
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[ui] AttributeEditor: Allow displaying attibute in corresponding viewport #2722
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Codecov ReportAttention: Patch coverage is
✅ All tests successful. No failed tests found.
Additional details and impacted files@@ Coverage Diff @@
## develop #2722 +/- ##
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+ Coverage 76.84% 77.11% +0.27%
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Files 41 41
Lines 6132 6166 +34
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+ Hits 4712 4755 +43
+ Misses 1420 1411 -9 ☔ View full report in Codecov by Sentry. 🚀 New features to boost your workflow:
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… have an eye icon to easily spot them
…ged with a visibility icon (eye)
…ts) to show the attribute to the corresponding viewport
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cbentejac
requested changes
May 20, 2025
Co-authored-by: Candice Bentéjac <candice.bentejac@gmail.com>
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cbentejac
requested changes
May 21, 2025
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cbentejac
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Apart from the code comments, it might be a good idea to add a tooltip on the "eye" icon (as well as the tool buttons) explaining what it means.
Otherwise everything is working perfectly fine, I couldn't find a single issue or a QML warning :)
…omment) Co-authored-by: Candice Bentéjac <candice.bentejac@gmail.com>
…nd displayable icons) Co-authored-by: Candice Bentéjac <candice.bentejac@gmail.com>
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cbentejac
approved these changes
May 23, 2025
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Description
In the
NodeEditor:Double clickon an attribute display it in the corresponding viewport if it's possibleShow in viewportmenu ittem has been added in the context menu when the attribute can be displayedIcon
Context menu
Attribute label in 3d viewer
Features list
Double clickon an attribute display it in the corresponding viewport if it's possibleShow in viewportmenu ittem has been added in the context menu when the attribute can be displayedImplementation remarks
Valid displayable 3d extensions and attribute description semantics are now in Attribute static attribute.
How about move it in a config file?